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I guess when I think of customization, I think of not be a god at everything in the game. Thanks to Mass Effects New Game+ modes, you can do exactly that, albiet missing one of 3 things (Skills, Biotics, Guns).
KOTOR is better, because I actually NEEDED someone with a high skill level, because my Jedi Gaurdian gets 2 skill points a level for Healing and Demolition.
Games like DA and BG are even deeper than that, in which different class variants offer different means to an end. In NWN 2, I had a sorcerer that focused on melee gained from his multi-classing with the Red Dragon Disciple class, despite his below average health. You can't really do stuff like that in Mass Effect and KOTOR (And from the look of it, Dragon's Age), but of course that doesn't make them bad games.
In the end, I'm sure I'll fun with DA, so I don't really mind. I do mind the day one DLC though. _________________

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