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Soundtracks for... well, characters, roleplays and whatnot
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 PostPosted: Sat Oct 31, 2009 6:04 am Reply with quote  
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  Sirak Sazen
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Rive Caedo wrote:
Since Sith Strike is almost entirely military battle based, there's only one song that fits perfectly for me:


Good choice. What's that from?



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 PostPosted: Sat Oct 31, 2009 6:31 am Reply with quote  
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  Rive Caedo
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It's from Battlestar Galactica.


Oh, sorry. That's that OTHER Battlestar Galactica. I meant Battlestar Galactica.

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 PostPosted: Sat Oct 31, 2009 6:37 am Reply with quote  
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  Xander Vos
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The one with X-Wings/A-Wings you mean?
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 PostPosted: Sat Oct 31, 2009 6:41 am Reply with quote  
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  Rive Caedo
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Actually they both had Vipers:


Which are TOTALLY different from X-Wings - no similarities at all Wink

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 PostPosted: Sat Oct 31, 2009 6:47 am Reply with quote  
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  Xander Vos
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I mean, take that paint job for instance! Wait, uh...
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 PostPosted: Sat Oct 31, 2009 7:00 am Reply with quote  
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  Sirak Sazen
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Come on, Xander. It's not like the body design is exactly the same! Er, yeah....
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 PostPosted: Sat Oct 31, 2009 7:11 am Reply with quote  
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  Xander Vos
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Well, ok, the Viper doesn't have the X-Wing s-foils though.
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 PostPosted: Sat Oct 31, 2009 7:13 am Reply with quote  
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  Rive Caedo
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Yeah, and (I'm speaking seriously now) they actually did do some stuff in the new series to differentiate them further from X-Wings.

In the original series, they were just like X-Wings. They fired lasers and flew like fighter jets.

In the new series, they fire normal bullets and they fly much more like something in space really would. So, unlike X-Wings, they can fly backwards.
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 PostPosted: Sat Oct 31, 2009 7:15 am Reply with quote  
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  Xander Vos
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Wow, how would they fly backwards?

And yeah I always never understood why X-Wings constantly have their engines on. Surely they'd just need adjustor jets positioned all around the craft in every direction? Wink
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 PostPosted: Sat Oct 31, 2009 7:23 am Reply with quote  
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  Rive Caedo
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Xander Vos wrote:
Wow, how would they fly backwards?

Exactly how you said in the second part of your post Smile
They'd burst their main engines to get up to speed, then shut them off - then use small thrusters positioned on the left and right sides of the nosecone of the fighter to spin it around.

So they'd be flying in the same direction they were originally, but facing the other way. Often used to great effect at taking out enemy fighters on their tails Smile

This doesn't work in Star Wars since things slow down when you shut your engines off.
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 PostPosted: Sat Oct 31, 2009 7:26 am Reply with quote  
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  Xander Vos
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Ohh, ok that makes sense. I was picturing this craft take off and then randomly shoot off backwards.

Yeah... that seems one of the major problems in SW I picked up on. That and Han's 'It'll make .5 past lightspeed' considering the SW Galaxy is 100,000 lightyears across. Wink

I think it was later retconned to meaning it was a .5 rated hyperdrive which is extremely fast. Razz
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 PostPosted: Sat Oct 31, 2009 7:32 am Reply with quote  
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  Rive Caedo
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Yeah, Wookieepedia has a pretty good description of it:
Wookieepedia wrote:
The superluminal speed of a hyperdrive was rated on a decreasing scale; the faster the hyperdrive, the lower the rating. These ratings were generally referred to as "Classes" and provided a quick, although often inconsistent or inaccurate, idea of a ship's hyperdrive speed. It was based on an asymptotic scale with Class 0.0 being infinite speed. In 30 BBY, Class 3 drives were experimental, and by the end of the Clone Wars most military starships were using Class 3 or Class 2. During the Galactic Civil War, military capital ships and starfighters were generally equipped with Class 1 or Class 2, industrial freighters and haulers with Class 3 or Class 4, and civilian starships with Class 5 or above.

Some starships, such as the Millennium Falcon, underwent after-market modifications to achieve ratings of Class 0.5, and Dash Rendar's Outrider also had a hyperdrive Class 0.75, which was also achieved by modifications, although tampering with the generally stable technology of a hyperdrive was considered a dangerous activity. Boba Fett's Slave I had a class 0.7 hyperdrive. Hyperdrives built by those outside the sphere of the Galactic Republic, Galactic Empire and New Republic, such as the Hapan Froond-class hyperdrive, were not classed in the standard system, as controlled comparisons were difficult to attain. Some Zonama Sekotan ships were able to achieve a Class 0.4 by combining high class hyperdives with organic technology, as did the Bes'uliik starfighter via fusion of Verpine and Mandalorian technology.

Additionally, some spacecraft, like the Theta-class shuttle, had backup hyperdrives of Class 15.


Personally, I'm more a fan of this system: [link]
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 PostPosted: Sat Oct 31, 2009 7:34 am Reply with quote  
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  Xander Vos
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Soo, does that mean now they'll be making 0.1, 0.01, 0.001 etc. systems? Razz
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 PostPosted: Sat Oct 31, 2009 7:39 am Reply with quote  
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  Rive Caedo
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No, but I can bet that - if it wasn't already done - Han has/will upgrade the Millenium Falcon to 0.3 or 0.35 or something. Just to keep it as "the fastest hunk of junk in the galaxy".

Which I blatantly violated with the Narix in Without Sin, but at least I compensated it by making her even more unstable than the Falcon Laughing
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 PostPosted: Sat Oct 31, 2009 9:08 am Reply with quote  
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  Xander Vos
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I just find any series of ANYTHING that counts down rather than up is severely limiting itself.



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